Stations and Statuses are both very important in the vampire world, primarily when a city is led by Camarilla Kindred.
A “Station” refers to a the rank and duty that a Kindred may be assigned to carry out in the city. There are higher or hidden stations within the Camarilla that may not always be common knowledge, such as who is an Archon, a Justicar, a Scourge or the Regent for the Tremere, so bear this in mind that unless a character is told in character about the person and title, anything with a * by it is something that should be rolled for under Intelligence + ‘Kindred’ or ‘Camarilla’ lore. Difficulty will range from 6 for an Archon, 7 for a Justicar, 8 for a Scourge, to 10 for a Tremere Regent, unless you happen to be Tremere.
“Status” refers to titles that Kindred have which other Kindred have bestowed upon them at some point for great deeds or favors, or simply that they have permission to reside in a Prince’s territory. They are often adjectives such as Acknowledged, Admired, Adored, Cherished, Esteemed, Exalted, Famous, Faultless, Feared, Honorable, Influential, Just, Praised, Recognized, Respected, Revered, Trustworthy and Well-Known. There are various other adjectives that may be utilized as well, depending on what the Kindred has done and by who is granting the Status. Statuses are given to Kindred, often by the Prince, but they can be also obtained via Harpies, Primogen and other elders of significance. These statuses add up and the more positive ones Kindred have, the more they are regarded, listened to, and the more power they potentially will have in the city. By standing out, of course, a Kindred can make a great name for him/herself, but it also puts the character in some interesting positions.
– To note, Kindred can also gain unpopular statuses that can be damaging to reputation, such as ‘Untrustworthy, Disloyal, Disdained, Shamed, Disappointing Childe, Bad Standing, Dishonorable and Laughable’. These are difficult to remove and Kindred will have to work hard to get out of being on the bad side of whatever Kindred gave them such awful Statuses. They can also have Clan negative statuses and Infamous Statuses, when it comes to the Sabbat. Clan Enmity is a thing and doing things against the Sabbat often enough will get the Camarilla member some notorious titles for sure.
In the Elysiums set by the Prince or in other Domains held by various Kindred anyone that is a Kindred can acquire the following information if they ask the right people. Harpies tend to love to gossip and some player characters also have a lot of knowledge of their region.
Justicar – There is one Justicar for each Clan in the Camarilla.
Archons – There can be many Archons that serve each Justicar.
Regional to NOLA
=Prince: Michael Bishop (Ventrue)
-=Seneschal: William Dupre (Toreador)
—=Sheriff: Jacobs (Gangrel)
——-= Deputies/Hounds None at this time
—=Scourge: Gator (Nosferatu)
—– Brujah Primogen – Zane
—– Malkavian Primogen – Mrs. Maples
—– Toreador Primogen – Kaitlyn
—– Tremere Primogen – currently Isabo, though not officially
—– * Other clans have little representation
**Archons Under Lucinde
The Tremere really don’t have a Regent since the last one was killed and the region is surrounded by Sabbat. Very few people know this, even if they know what a Regent is in the first place. The Tremere, however, know it and just tend to keep that tidbit to themselves.
Stations in the City ……………………Statuses Granted While Holding the Stations
Prince ………………………………….. Exalted, Well-Known and Famous
Seneschal ……………………………… Cherished, Esteemed
Archon ………………………………….. Feared, Esteemed
Sheriff ………………………………… Feared
Deputies/Hounds ……………………. None
Scourges ……………………………… Feared
Primogen …………………………….. Revered
Whips …………………………………. None
Keeper of Elysium ……………………. Honorable
Harpy Leader …………………………. Influential
Harpies ………………………………… One granted by Harpy Leader
There are Independents and Anarchs that are in the region as well. Some may be “Recognized” by the Prince and others may not be wanted and just hoping to not be caught…
Anarch Leader – Samson – Brujah
Giovanni Representative – Isabella – Acknowledged
The System for Boons and Prestations
Almost all Kindred will give Boons and owe Prestations, whether they are Camarilla, Anarchs, Sabbat or Independents. The reason why is so that they can trade services and gain things in a world where money really doesn’t always have so much meaning. Money can be given as a Boon, or owed as a Prestation, but there are many other ways these Boons and Prestations work. Actual items may be owed or favors such as shipping something somewhere, threatening someone, doing some positive or negative deed to someone in the Kindred political scheme of things, etc. Levels depend on what the deed desired is as well as sometimes the Station and Status of a Kindred you are dealing with. Even Kindred of extremely high Stations and with oodles of Statuses are not likely to back out on a Boon or Prestation because it REALLY can make them look bad and they –will– be labeled for it.
There are some limitations to who will be recognized as having the ability and rights to owe or grant Boons, as well as some limitations as to what cannot be used as an actual debt.
- By Kindred Laws of either Sabbat or Camarilla – those who are not vampires really don’t have to fulfill a vampire’s Boon. Yes, it’s a shitty thing for someone to back out of an agreement and all -but- there’s no real way to force someone who isn’t a vampire to follow vampires’ rules. In other words, a vampire is on their own or may owe others Boons for helping them get some person who’s not a vampire to do what they want.
- A vampire cannot force another vampire to perform Diablerie for them if they are in the Camarilla. Anarchs will usually stick to this too but even if they don’t, Anarchs have a hard time holding anyone to such standards. Consider if someone asks this as a demand and it is learned, Harpies can give someone a really hard time before it is carried out and the Prince can have a field day with it if the Diablerie was already done. Having said that, a vampire even in the Camarilla can call upon a Major or Life boon (depending) to allow him or her to Diablerize someone else, basically if it is a request of the Prince or Bishop.
- All parties have to consent to the Boon being granted by the Grantor in the first place. There can be no trickery involved in this and both Debtors and Grantors must be able to accept the understanding arrangement. Any use of a Discipline or Blood Bond or other means of getting a person to consent can negate the agreement and put some nasty Status on someone.
- Boons cannot be broken down to be lesser Denomination Boons; such as a Major Boon cannot become 3 Minor Boons. If the Grantor calls out that he or she is using the Boon, even if they ask for something less than the level there, the Boon will be considered paid in full. A Grantor can also not increase the Denomination when the Boon is called upon either. This can have serious repercussions.
- If a Kindred kills another Kindred that owes a Boon, that Kindred may be responsible for upholding the Boons owed for the other Kindred. The only exception is if the Kindred was killed judiciously by a Justicar, the Prince, the Bishop, The Black Hand or something of the like.
Denominations of Boons
- Trivial: This is any really trivial task that would not really harm the other person to give up or accomplish such as loaning someone around $500 bucks or to put in a good word to an employer to get someone in the door of a business, or to get someone an invitation to an exclusive club. It can also be used for such things as acquiring information in a field of expertise or asking info on the streets that isn’t risking life and limb to do. It’s usually something that can be accomplished in short time, such as a day or two.
- Minor: A minor task is something that can cause some inconvenience to the person that is being asked to pay it. A person with resources 2 or 1 may have trouble getting $1000 – $2000 bucks on hand to bail someone out. Maybe you have a job where you can refuse someone a loan, or cause someone to lose their property due to damages, or you break in somewhere that’s not too well guarded to get something. Maybe if you are wealthy, it would equate to someone borrowing your yacht, plane or house in the Bahamas for a week. Maybe the person wants to use your street influence or business acumen for some task that can take at least a week to accomplish or you have to hit up one of your Associates to work with the person for a while. These Minor boons should only last about a week at most and would not get a person in too much danger.
- Major: A major task is one that will potentially harm Status or property such as asking for $10,000 or so in cash or co-signing a loan for someone. You might get you in some light scuffle or confrontations, cause you to lose an Associate or some Influence. Someone may want you to use your status to get someone into an elite party where you know the person is up to something that could risk your reputation. It could affect your vote on a specific thing at the next Primogen meeting. This also can be used for training someone in a common Discipline or forcing someone to kill one of their ghouls. These are tasks that usually cannot last more than a month’s time.
- Blood: This is a major task that can cause you harm but it will not kill you, as far as the person telling you to do it knows. Your life should not be at risk but you can get stuck in some serious situations if things go bad. A loan up to $100,000 or higher in any currency, teaching of an exclusive Discipline that you know, your favored votes in Court as a Primogen for the next 6 months, embracing a Childe for someone else you owe, utilizing your vitae for some ritual, or to wake someone from Torpor or to prevent frenzy. Maybe you give up some actual property valued in the thousands to someone else or you are missioned to protect someone or bring someone to someone else covertly. This can range but there is usually some significant danger but not something that could kill you.
- Life: A life task is one that basically means someone has you by the kahunas and can ask you to do just about anything within your power that equals up to sacrificing your life for the person you owe. You could be teaching a forbidden Discipline to someone else that is likely to be known as you having taught it, which puts you in danger once that other person uses it anywhere it can be noticed. You could have a one-way suicide mission of some sort, or you are stuck holding an opposing group of Kindred off to let the other person get away alive.. Basically, you are probably fucked here unless you are really lucky.
Boons and Prestations should be kept track of because they will come into play eventually. It’s just part of being a Vampire really. In some cases, vampires may even use these rules of trade with others, such as Mages, and they will expect these obligations to be fulfilled. Things can also get interesting if say a Sabbat and a Camarilla Kindred get caught up with one another in such an arrangement.
Other Terms to Know
Debtor: The one who receives the Boon that begins a transaction is the Debtor. Debtors are expected to repay the debt they owe by providing the Grantor with a service or obligation that is met to the Boon level, as described above.
Grantor: The person who is owed the Boon from the Debtor. The Grantor may call upon the Debtor to fulfill the boon at any time in the future, even many years later.
Prestation: This is what the Grantor of a Boon requires from the Debtor to fulfill the obligations of the Boon and to end the contract.
Denomination: This is the set value of a Boon, as shown above.