Lots of updates to the combat system and new rules concerning the flow of combat.
Activate has a new no spamming feature, as do rituals.
Dodge & Parry were added for defense and are no longer automatic.
Soaking is now closer to the book rules, so watch out for those damage types!
Mages with the proper Spheres can produce Shielding for themselves and teammates. True Faith also possesses this ability.
Powers that cause you to take half-damage from incoming sources also added. Telekinesis / Kinetic Shield (Mage Version) / Really High Fortitude… etc.